<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>matthiasm's CGPortoflio Gallery</title>
<link>http://matthiasm.cgsociety.org/gallery/</link>
<description>matthiasm's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Particle Art</title>
	<link>http://matthiasm.cgsociety.org/gallery/796925</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1250501825_small.jpg"><br><br>Some Particle testings i created with 3ds max Particle Flow and rendered with Krakatoa<br />
<br />
here is the link to the animation: <a href="http://www.youtube.com/watch?v=7c4WYzr30B0&amp;hd=1" target="_blank">http://www.youtube.com/watch?v=7c4WYzr30B0&amp;hd=1</a>]]>
	</description>
	<pubDate>Mon, 17 Aug 2009 04:37:14 +0000</pubDate>
	</item>
	<item>
	<title>abstract realism</title>
	<link>http://matthiasm.cgsociety.org/gallery/777434</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1245621871_small.jpg"><br><br>was rather a particle-flow test but liked the shape at the end and did a rendering, so the modeling was done in less than an hour<br />
<br />
had to compress it realy to fit the 500kb limit so here you have a 1600px height render: <img src="http://img15.imageshack.us/img15/7893/ar1600hq.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Sun, 21 Jun 2009 17:04:35 +0000</pubDate>
	</item>
	<item>
	<title>Morning Warmth</title>
	<link>http://matthiasm.cgsociety.org/gallery/753691</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1239897083_small.jpg"><br><br>an abstract image i made starting with a base shape from realflow, which i then extended in 3ds max via pflow.<br />
rendered in Vray and post produced in Photoshop<br />
<br />
originally rendered in 2600x1474 resolution<br />
<br />
you can see a closeup here:<br />
<img src="http://img13.imageshack.us/img13/1778/600widthbanner.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Thu, 16 Apr 2009 10:51:30 +0000</pubDate>
	</item>
	<item>
	<title>Protection</title>
	<link>http://matthiasm.cgsociety.org/gallery/693702</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1226236805_small.jpg"><br><br>another abstract work i made experimenting with liquid shapes, vray fur and some other techniques, i think you can learn a lot about light and colour by doing abstract works]]>
	</description>
	<pubDate>Sun, 09 Nov 2008 13:20:09 +0000</pubDate>
	</item>
	<item>
	<title>fire sword</title>
	<link>http://matthiasm.cgsociety.org/gallery/726521</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1233772141_small.jpg"><br><br>the fire is fumefx and pflow based, you can see it burning here: <a href="http://www.vimeo.com/3044217" target="_blank">http://www.vimeo.com/3044217</a>. I think the sword would have a better impact in the hands of a character cutting through the air with the fire swirling around.]]>
	</description>
	<pubDate>Wed, 04 Feb 2009 12:29:06 +0000</pubDate>
	</item>
	<item>
	<title>video camera</title>
	<link>http://matthiasm.cgsociety.org/gallery/732539</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1235133380_small.jpg"><br><br>the model was created by christian westarp, a german designer.<br />
I did the textures, shading, lighting and post in photoshop. I tried to make it photoreal with some dof, chromatic aberation and a greenish tint. What do you think about it ?]]>
	</description>
	<pubDate>Fri, 20 Feb 2009 06:36:28 +0000</pubDate>
	</item>
	<item>
	<title>Interwooven_nightlife</title>
	<link>http://matthiasm.cgsociety.org/gallery/585916</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1201961547_small.jpg"><br><br>i created this image for the amazing creations competition]]>
	</description>
	<pubDate>Sat, 19 Jan 2008 12:40:49 +0000</pubDate>
	</item>
	<item>
	<title>AbstractEvil</title>
	<link>http://matthiasm.cgsociety.org/gallery/661146</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1218022086_small.jpg"><br><br>a short experimental work i made trying to combine a liquid shape with hairs and strong colours. I am not sure about the flare effect because it has a friendly colour compared to the bloody red, however i liked it better that way<br />
<br />
]]>
	</description>
	<pubDate>Wed, 06 Aug 2008 11:28:10 +0000</pubDate>
	</item>
	<item>
	<title>TVCouch</title>
	<link>http://matthiasm.cgsociety.org/gallery/591067</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1207356342_small.jpg"><br><br>i tried to create a futuristic armchair <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Fri, 01 Feb 2008 20:06:40 +0000</pubDate>
	</item>
	<item>
	<title>Undiscovered Worlds</title>
	<link>http://matthiasm.cgsociety.org/gallery/716873</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1231614495_small.jpg"><br><br>and underwater scene i made, rendered in 4200 pixel height<br />
<br />
the basic shape is a fluid dynamic simulation, the tentacles are particle flow based, the corals are made by some max modificators or procedural maps in combination with displacement<br />
so everything would be easy to animate, which i realy would like to do if i had more computer power <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
if you want to scroll through the big version of it click here:<br />
<a href="http://fc76.deviantart.com/fs41/f/2009/010/4/d/Undiscovered_Worlds_by_MatthiasM.jpg" target="_blank">http://fc76.deviantart.com/fs41/f/2...y_MatthiasM.jpg</a><br />
<br />
here a closeup:<br />
<img src="http://img440.imageshack.us/img440/91/closeuplongni1.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Sat, 10 Jan 2009 13:08:19 +0000</pubDate>
	</item>
	<item>
	<title>Traditional Values</title>
	<link>http://matthiasm.cgsociety.org/gallery/644763</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1213916948_small.jpg"><br><br>my submission for the design fusion contest]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 23:09:11 +0000</pubDate>
	</item>
	<item>
	<title>Colour rhythms</title>
	<link>http://matthiasm.cgsociety.org/gallery/689779</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g89/276689/276689_1225214046_small.jpg"><br><br>an audio visualization i made,<br />
highres vimeo link: http://www.vimeo.com/2083533<br />
low res youtube link: http://www.youtube.com/watch?v=9pbC8jkgUJE&amp;fmt=18<br />
<br />
link to the cgtalk thread: http://forums.cgsociety.org/showthread.php?f=154&amp;t=689530]]>
	</description>
	<pubDate>Tue, 28 Oct 2008 17:14:08 +0000</pubDate>
	</item>
	<item>
	<title>sky_fortress</title>
	<link>http://matthiasm.cgsociety.org/gallery/670260</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1220299836_small.jpg"><br><br>i made this for a gnomonworkshop contest, experimenting with light and displacement maps<br />
done in max, postwork in photshop]]>
	</description>
	<pubDate>Mon, 01 Sep 2008 20:10:39 +0000</pubDate>
	</item>
	<item>
	<title>Handy_advertisment</title>
	<link>http://matthiasm.cgsociety.org/gallery/585909</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1207357154_small.jpg"><br><br>i made this advertisment for a project in school i designed the phone and modeled it in 3d max, rendered with vray and composed in photoshop, originally created for DIN A4 format 300dpi]]>
	</description>
	<pubDate>Sat, 19 Jan 2008 12:22:06 +0000</pubDate>
	</item>
	<item>
	<title>The_Island</title>
	<link>http://matthiasm.cgsociety.org/gallery/617106</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1207330024_small.jpg"><br><br>again a somewhat bigger work i made, i started with a simple matte painting and added deatails by importing parts of photos i think i used about 20 different free stock photos wich i found in the internet, i the end i had about 100 layers in photoshop although i already colapsed a lot during the construction process which were quite a lot for my old single core computer :(<br />
<br />
i payed more attention to create a nice mood than trying to make it as photorealistic as possible, and i know that the composition is not the best with just one centered midground element which is also a bit too contrasty and colorful<br />
<br />
it also was a hard decission weather to add such a strong lens flare, because it takes away some of the attraction of the island itself<br />
however i made the image they way i imagined it from the beginning <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> so i am quite satisfied, what do you guys think about it ?<br />
<br />
visit  http://matthiasm.deviantart.com/art/The-Island-81864061  for larger image to see all the details:<br />
]]>
	</description>
	<pubDate>Fri, 04 Apr 2008 17:27:09 +0000</pubDate>
	</item>
	<item>
	<title>Impact v.7TJ</title>
	<link>http://matthiasm.cgsociety.org/gallery/638183</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1212405182_small.jpg"><br><br>this is a weapon designed for a contest on the gnomon workshop forum<br />
to achieve the hard edges i needed at least 3 subdivisions for the most parts so i ended up with about 1,8 million faces<br />
for the engery tanks i interesected light objects with refractive blurry objects<br />
<br />
how do you like it ? <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Mon, 02 Jun 2008 11:13:10 +0000</pubDate>
	</item>
	<item>
	<title>Longdrink</title>
	<link>http://matthiasm.cgsociety.org/gallery/648223</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1214843811_small.jpg"><br><br>modeled in 3d max and rendered with vray i think they waterdrops which are spread over the entire glas do not look too good but i like the ice cubes <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> i think the image is a little too dark but if i add a brighter background the shot loses its elegance]]>
	</description>
	<pubDate>Mon, 30 Jun 2008 16:36:53 +0000</pubDate>
	</item>
	<item>
	<title>InnerLight</title>
	<link>http://matthiasm.cgsociety.org/gallery/585912</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/276689/276689_1207356722_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sat, 19 Jan 2008 12:27:38 +0000</pubDate>
	</item>
</channel>
</rss>
